All Frameworks Object Hierarchy This Framework Indexes
o Property AdaptiveCoeff( | ) As |
o Property AmbientCoefficient( | ) As |
o Property Bump( | ) As |
o Property ChessboardJointHeight( | ) As |
o Property ChessboardJointWidth( | ) As |
o Property ChessboardOffset( | ) As |
o Property ChessboardTileHeight( | ) As |
o Property ChessboardTileWidth( | ) As |
o Property ColorNumber( | ) As |
o Property DiffuseCoefficient( | ) As |
o Property EnvironmentImage( | ) As |
o Property FlipU( | ) As |
o Property FlipV( | ) As |
o Property MappingType( | ) As |
o Property Orientation( | ) As |
o Property PositionU( | ) As |
o Property PositionV( | ) As |
o Property PreviewSize( | ) As |
o Property ReflectionHeight( | ) As |
o Property ReflectionLength( | ) As |
o Property ReflectionMode( | ) As |
o Property ReflectivityCoefficient( | ) As |
o Property RefractionCoefficient( | ) As |
o Property RepeatU( | ) As |
o Property RepeatV( | ) As |
o Property ScaleU( | ) As |
o Property ScaleV( | ) As |
o Property SpecularCoefficient( | ) As |
o Property SpecularExponent( | ) As |
o Property TextureAmplitude( | ) As |
o Property TextureComplexity( | ) As |
o Property TextureGain( | ) As |
o Property TextureImage( | ) As |
o Property TexturePerturbation( | ) As |
o Property TextureTurbulence( | ) As |
o Property TextureType( | ) As |
o Property TextureVeinAmplitude( | ) As |
o Property TransparencyCoefficient( | ) As |
o Sub Get3DTextureColorCoefficient( | iColorIndex, | |
o3DTextureColorCoefficient) |
o Sub Get3DTextureColor( | iColorIndex, | |
o3DTextureColor) |
o Sub Get3DTextureOrientation( | o3DTextureOrientation) |
o Sub Get3DTexturePosition( | o3DTexturePosition) |
o Sub Get3DTextureScale( | o3DTextureScale) |
o Sub GetAmbientColor( | oAmbientColor) |
o Sub GetDiffuseColor( | oDiffuseColor) |
o Sub GetSpecularColor( | oSpecularColor) |
o Sub GetTransparencyColor( | oTransparencyColor) |
o Sub Put3DTextureColorCoefficient( | iColorIndex, | |
i3DTextureColorCoefficient) |
o Sub Put3DTextureColor( | iColorIndex, | |
i3DTextureColor) |
o Sub Put3DTextureOrientation( | i3DTextureOrientation) |
o Sub Put3DTexturePosition( | i3DTexturePosition) |
o Sub Put3DTextureScale( | i3DTextureScale) |
o Sub PutAmbientColor( | iAmbientColor) |
o Sub PutDiffuseColor( | iDiffuseColor) |
o Sub PutSpecularColor( | iSpecularColor) |
o Sub PutTransparencyColor( | iTransparencyColor) |
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